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Version 3
December 19, 2015
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GAME:
	-ADDED:		Savegames! Autosave, even; your game will
				automatically be saved as you play.
	-ADDED:		Title screen.
	-ADDED:		Forest and dungeon now have inns.
	-ADDED:		You now freeze for half a second after crashing into
				something, making it easier to recover.
	-ADDED:		A placeholder victory message for when you win the
				game. Better than nothing, at least.
	-CHANGED:	Completely reworked the dungeon. It's entirely
				different now.
	-CHANGED:	Reduced enemy speeds (except for basic Green Slime).
	-CHANGED:	Changed the game font.
	-CHANGED:	Overhauled the final boss battle.
	-FIXED:		Fixed some enemy movement wonkiness.

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Version 2
December 14, 2015
-----------------

GAME:
	-ADDED:		Music!
	-CHANGED:	Fixed map assocations and added filler maps. No more
				black tiles at the edge of the screen!
	-CHANGED:	HP Upgrade changed, 20 -> 25
	-CHANGED:	Dungeon entrance cost lowered, 100 -> 50
	-CHANGED:	Reduced experience cost to level up.
	-CHANGED:	Reduced strength of all enemies except for the basic
				Green Slime.
	-CHANGED:	Made a few aesthetic changes to the town.

MAP EDITOR:
	-ADDED:		You now see which area associations have been set.

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Version 1
December 14, 2015
-----------------

Original Ludum Dare release.