player Struct Reference

#include <player.h>

Collaboration diagram for player:

Collaboration graph
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Data Fields

emp_qelem queue
empth_tproc
char hostaddr [32]
char hostname [512]
char client [128]
char userid [32]
int authenticated
natid cnum
int state
int flags
cmndstrcommand
iopiop
char combuf [1024]
char * argp [128]
char * condarg
char * comtail [128]
time_t lasttime
int minleft
int btused
int god
int owner
int nstat
int simulation
double dolcost
time_t curup
int aborted
int eof
int curid
char * map
char * bmap

Detailed Description

Definition at line 53 of file player.h.


Field Documentation

struct emp_qelem player::queue [read]

Definition at line 54 of file player.h.

Referenced by player_delete(), player_new(), player_next(), and player_prev().

empth_t* player::proc

Definition at line 55 of file player.h.

Referenced by player_kill_idle(), shutdwn(), and update_run().

char player::hostaddr[32]

Definition at line 56 of file player.h.

Referenced by player_accept(), player_main(), and praddr().

char player::hostname[512]

Definition at line 57 of file player.h.

Referenced by player_accept(), player_main(), and praddr().

char player::client[128]

Definition at line 58 of file player.h.

char player::userid[32]

Definition at line 59 of file player.h.

Referenced by player_main(), and praddr().

int player::authenticated

Definition at line 60 of file player.h.

natid player::cnum

Definition at line 61 of file player.h.

Referenced by getplayer(), play_cmd(), play_list(), player_main(), player_new(), player_set_nstat(), sendmessage(), and status().

int player::state

Definition at line 62 of file player.h.

Referenced by getplayer(), player_kill_idle(), player_main(), pr_flash(), pr_inform(), pr_wall(), quit(), sendmessage(), shutdwn(), status(), and update_run().

int player::flags

Definition at line 63 of file player.h.

Referenced by pr_flash().

struct cmndstr* player::command [read]

Definition at line 64 of file player.h.

Referenced by pr_player(), shutdwn(), update_run(), and upr_player().

struct iop* player::iop [read]

Definition at line 65 of file player.h.

Referenced by kill_cmd(), outid(), player_delete(), player_new(), pr_flash(), pr_id(), pr_inform(), pr_player(), pr_wall(), status(), and upr_player().

char player::combuf[1024]

Definition at line 66 of file player.h.

Referenced by command(), and play_list().

char* player::argp[128]

Definition at line 67 of file player.h.

Referenced by command(), and execute().

char* player::condarg

Definition at line 68 of file player.h.

Referenced by command(), and execute().

char* player::comtail[128]

Definition at line 69 of file player.h.

Referenced by command(), and execute().

time_t player::lasttime

Definition at line 70 of file player.h.

Referenced by player_main(), and status().

int player::minleft

Definition at line 71 of file player.h.

Referenced by player_main(), and status().

int player::btused

Definition at line 72 of file player.h.

Referenced by status().

int player::god

Definition at line 73 of file player.h.

Referenced by play_list(), player_set_nstat(), and status().

int player::owner

Definition at line 74 of file player.h.

int player::nstat

Definition at line 75 of file player.h.

Referenced by execute(), player_set_nstat(), and status().

int player::simulation

Definition at line 76 of file player.h.

double player::dolcost

Definition at line 77 of file player.h.

Referenced by status().

time_t player::curup

Definition at line 78 of file player.h.

Referenced by play_list(), player_kill_idle(), player_main(), player_new(), and status().

int player::aborted

Definition at line 79 of file player.h.

Referenced by player_kill_idle(), player_main(), shutdwn(), and update_run().

int player::eof

Definition at line 80 of file player.h.

Referenced by execute().

int player::curid

Definition at line 81 of file player.h.

Referenced by outid(), player_new(), pr_id(), pr_player(), and upr_player().

char* player::map

Definition at line 82 of file player.h.

char* player::bmap

Definition at line 83 of file player.h.


The documentation for this struct was generated from the following file:
Generated on Fri Mar 28 11:01:58 2008 for empserver by  doxygen 1.5.2