#include <player.h>
Collaboration diagram for player:

Data Fields | |
| emp_qelem | queue |
| empth_t * | proc |
| char | hostaddr [32] |
| char | hostname [512] |
| char | client [128] |
| char | userid [32] |
| int | authenticated |
| natid | cnum |
| int | state |
| int | flags |
| cmndstr * | command |
| iop * | iop |
| char | combuf [1024] |
| char * | argp [128] |
| char * | condarg |
| char * | comtail [128] |
| time_t | lasttime |
| int | minleft |
| int | btused |
| int | god |
| int | owner |
| int | nstat |
| int | simulation |
| double | dolcost |
| time_t | curup |
| int | aborted |
| int | eof |
| int | curid |
| char * | map |
| char * | bmap |
Definition at line 53 of file player.h.
struct emp_qelem player::queue [read] |
Definition at line 54 of file player.h.
Referenced by player_delete(), player_new(), player_next(), and player_prev().
Definition at line 55 of file player.h.
Referenced by player_kill_idle(), shutdwn(), and update_run().
| char player::hostaddr[32] |
| char player::hostname[512] |
| char player::client[128] |
| char player::userid[32] |
Definition at line 61 of file player.h.
Referenced by getplayer(), play_cmd(), play_list(), player_main(), player_new(), player_set_nstat(), sendmessage(), and status().
Definition at line 62 of file player.h.
Referenced by getplayer(), player_kill_idle(), player_main(), pr_flash(), pr_inform(), pr_wall(), quit(), sendmessage(), shutdwn(), status(), and update_run().
struct cmndstr* player::command [read] |
Definition at line 64 of file player.h.
Referenced by pr_player(), shutdwn(), update_run(), and upr_player().
struct iop* player::iop [read] |
Definition at line 65 of file player.h.
Referenced by kill_cmd(), outid(), player_delete(), player_new(), pr_flash(), pr_id(), pr_inform(), pr_player(), pr_wall(), status(), and upr_player().
| char player::combuf[1024] |
| char* player::argp[128] |
| char* player::condarg |
| char* player::comtail[128] |
| time_t player::lasttime |
Definition at line 73 of file player.h.
Referenced by play_list(), player_set_nstat(), and status().
| time_t player::curup |
Definition at line 78 of file player.h.
Referenced by play_list(), player_kill_idle(), player_main(), player_new(), and status().
Definition at line 79 of file player.h.
Referenced by player_kill_idle(), player_main(), shutdwn(), and update_run().
Definition at line 81 of file player.h.
Referenced by outid(), player_new(), pr_id(), pr_player(), and upr_player().
| char* player::map |
| char* player::bmap |
1.5.2