src/lib/empthread/posix.c

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00001 /*
00002  *  Empire - A multi-player, client/server Internet based war game.
00003  *  Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
00004  *                           Ken Stevens, Steve McClure
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  *  ---
00021  *
00022  *  See files README, COPYING and CREDITS in the root of the source
00023  *  tree for related information and legal notices.  It is expected
00024  *  that future projects/authors will amend these files as needed.
00025  *
00026  *  ---
00027  *
00028  *  posix.c: Thread-related code common to POSIX systems
00029  * 
00030  *  Known contributors to this file:
00031  *     Markus Armbruster, 2006
00032  */
00033 
00034 #include <config.h>
00035 
00036 #include <signal.h>
00037 #include <unistd.h>
00038 #include "empthread.h"
00039 #include "journal.h"
00040 #include "prototypes.h"
00041 
00042 static void panic(int sig);
00043 
00044 void
00045 empth_init_signals(void)
00046 {
00047     struct sigaction act;
00048 
00049     act.sa_flags = 0;
00050     sigemptyset(&act.sa_mask);
00051     act.sa_handler = panic;
00052     sigaction(SIGBUS, &act, NULL);
00053     sigaction(SIGSEGV, &act, NULL);
00054     sigaction(SIGILL, &act, NULL);
00055     sigaction(SIGFPE, &act, NULL);
00056     act.sa_handler = SIG_IGN;
00057     sigaction(SIGPIPE, &act, NULL);
00058 }
00059 
00060 /* we're going down.  try to close the files at least */
00061 static void
00062 panic(int sig)
00063 {
00064     struct sigaction act;
00065 
00066     act.sa_flags = 0;
00067     sigemptyset(&act.sa_mask);
00068     act.sa_handler = SIG_DFL;
00069     sigaction(SIGBUS, &act, NULL);
00070     sigaction(SIGSEGV, &act, NULL);
00071     sigaction(SIGILL, &act, NULL);
00072     sigaction(SIGFPE, &act, NULL);
00073 
00074     /*
00075      * This code calls functions that are not safe to call from a
00076      * signal handler!  That could probably be rectified with some
00077      * effort.  However, we're already in a bad state.  Is it wise to
00078      * flush that state to disk, possibly overwriting good state?
00079      * FIXME make the code safe as far as practical
00080      */
00081     logerror("server received fatal signal %d", sig);
00082     log_last_commands();
00083     ef_fin_srv();
00084     journal_shutdown();
00085     /* End of unsafe code */
00086 
00087     if (CANT_HAPPEN(sig != SIGBUS && sig != SIGSEGV
00088                     && sig != SIGILL && sig != SIGFPE))
00089         _exit(1);
00090     if (raise(sig))
00091         _exit(1);
00092 }

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