src/lib/subs/natarg.c

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00001 /*
00002  *  Empire - A multi-player, client/server Internet based war game.
00003  *  Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
00004  *                           Ken Stevens, Steve McClure
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  *  ---
00021  *
00022  *  See files README, COPYING and CREDITS in the root of the source
00023  *  tree for related information and legal notices.  It is expected
00024  *  that future projects/authors will amend these files as needed.
00025  *
00026  *  ---
00027  *
00028  *  natarg.c: Return countr # given country name or country #
00029  * 
00030  *  Known contributors to this file:
00031  *     Markus Armbruster, 2006
00032  */
00033 
00034 #include <config.h>
00035 
00036 #include <ctype.h>
00037 #include <stdlib.h>
00038 #include "file.h"
00039 #include "match.h"
00040 #include "misc.h"
00041 #include "nat.h"
00042 #include "optlist.h"
00043 #include "player.h"
00044 #include "prototypes.h"
00045 
00046 /*
00047  * Get nation argument.
00048  * If ARG is not empty, use it, else prompt for input using PROMPT.
00049  * If no input is provided, return NULL.
00050  * If the argument identifies a country, return its getnatp() value.
00051  * Else complain and return NULL.
00052  * Caution: this function doesn't care for lack of contact.
00053  */
00054 struct natstr *
00055 natargp(char *arg, char *prompt)
00056 {
00057     char buf[1024];
00058     int n;
00059     struct natstr *np;
00060 
00061     arg = getstarg(arg, prompt, buf);
00062     if (arg == 0 || *arg == 0)
00063         return NULL;
00064     if (isdigit(*arg))
00065         n = atoi(arg);
00066     else {
00067         n = cnumb(arg);
00068         if (n == M_NOTUNIQUE) {
00069             pr("Country '%s' is ambiguous\n", arg);
00070             return NULL;
00071         }
00072     }
00073     np = getnatp(n);
00074     if (!np || np->nat_stat == STAT_UNUSED) {
00075         pr("Country '%s' doesn't exist.\n", arg);
00076         return NULL;
00077     }
00078     return np;
00079 }
00080 
00081 /*
00082  * Get nation argument.
00083  * If ARG is not empty, use it, else prompt for input using PROMPT.
00084  * If no input is provided, return -1.
00085  * If the argument identifies a country, return its number.  getnatp()
00086  * can be assumed to succeed for this number.
00087  * Else complain and return -1.
00088  * If HIDDEN is enabled, countries not contacted are not eligible
00089  * unless the player is a deity.
00090  */
00091 int
00092 natarg(char *arg, char *prompt)
00093 {
00094     struct natstr *np = natargp(arg, prompt);
00095     if (!np)
00096         return -1;
00097     if (opt_HIDDEN) {
00098         if (!player->god && !getcontact(getnatp(player->cnum), np->nat_cnum)) {
00099             if (np->nat_stat != STAT_GOD) {
00100                 pr("Country '%s' has not been contacted.\n", arg);
00101                 return -1;
00102             }
00103         }
00104     }
00105     return np->nat_cnum;
00106 }

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