Bans take one parameter which can take several forms. The most common form is +b nick!user@host. The wildcards * and ? are allowed, matching zero-or-more, and exactly-one characters respectively. The masks will be trimmed to fit the maximum allowable length for the relevant element. Bans are also checked against the IP address, even if it resolved or is spoofed. CIDR is supported, like *!*@10.0.0.0/8. This is most useful with IPv6. Bans are not checked against the real hostname behind any kind of spoof, except if host mangling is in use (e.g. extensions/ip_cloaking.so): if the user's host is mangled, their real hostname is checked additionally, and if a user has no spoof but could enable mangling, the mangled form of their hostname is checked additionally. Hence, it is not possible to evade bans by toggling host mangling.
The second form (extban) is +b $type or +b $type:data. type is a single character (case insensitive) indicating the type of match, optionally preceded by a tilde (~) to negate the comparison. data depends on type. Each type is loaded as a module. The available types (if any) are listed in the EXTBAN token of the 005 (RPL_ISUPPORT) numeric. See doc/extban.txt in the source distribution for more information.
If no parameter is given, the list of bans is returned. All users can use this form. The plus sign should also be omitted.
Matching users will not be allowed to join the channel or knock on it. If they are already on the channel, they may not send to it or change their nick.
This cmode activates the colour filter for the channel. This filters out bold, underline, reverse video, beeps, mIRC colour codes, and ANSI escapes. Note that escape sequences will usually leave cruft sent to the channel, just without the escape characters themselves.
This mode takes one parameter of the same form as bans, which overrides +b and +q bans for all clients it matches.
This can be useful if it is necessary to ban an entire ISP due to persistent abuse, but some users from that ISP should still be allowed in. For example: /mode #channel +be *!*@*.example.com *!*someuser@host3.example.com
Only channel operators can see +e changes or request the list.
This mode takes one parameter, the name of a channel (+f #channel). If the channel also has the +i cmode set, and somebody attempts to join without either being expliticly invited, or having an invex (+I), then they will instead join the channel named in the mode parameter. The client will also be sent a 470 numeric giving the original and target channels.
Users are similarly forwarded if the +j cmode is set and their attempt to join is throttled, if +l is set and there are already too many users in the channel or if +r is set and they are not identified.
Forwards may only be set to +F channels, or to channels the setter has ops in.
Without parameter (/mode #channel f or /mode #channel +f) the forward channel is returned. This form also works off channel.
When this mode is set, anybody may set a forward from a channel they have ops in to this channel. Otherwise they have to have ops in this channel.
When this mode is set, anybody may use the INVITE command on the channel in question. When it is unset, only channel operators may use the INVITE command.
When this mode is set together with +i, +j, +l or +r, all channel members can influence who can join.
When this cmode is set, no client can join the channel unless they have an invex (+I) or are invited with the INVITE command.
This mode takes one parameter of the same form as bans. Matching clients do not need to be invited to join the channel when it is invite-only (+i). Unlike the INVITE command, this does not override +j, +l and +r.
Only channel operators can see +I changes or request the list.
This mode takes one parameter of the form n:t, where n and t are positive integers. Only n users may join in each period of t seconds.
Invited users can join regardless of +j, but are counted as normal.
Due to propagation delays between servers, more users may be able to join (by racing for the last slot on each server).
Taking one parameter, when set, this mode requires a user to supply the key in order to join the channel: /JOIN #channel key.
Takes one numeric parameter, the number of users which are allowed to be in the channel before further joins are blocked. Invited users may join regardless.
Due to propagation delays between servers, more users may be able to join (by racing for the last slot on each server).
Channels with this mode will be allowed larger banlists (by default, 500 instead of 50 entries for +b, +q, +e and +I together). Only network operators with resv privilege may set this mode.
When a channel is set +m, only users with +o or +v on the channel can send to it.
Users can still knock on the channel or change their nick.
When set, this mode prevents users from sending to the channel without being in it themselves. This is recommended.
This mode takes one parameter, a nick, and grants or removes channel operator privilege to that user. Channel operators have full control over the channel, having the ability to set all channel modes except +L and +P, and kick users. Like voiced users, channel operators can always send to the channel, overriding +b, +m and +q modes and the per-channel flood limit. In most clients channel operators are marked with an '@' sign.
The privilege is lost if the user leaves the channel or server in any way.
Most networks will run channel registration services (e.g. ChanServ) which ensure the founder (and users designated by the founder) can always gain channel operator privileges and provide some features to manage the channel.
When set, the KNOCK command cannot be used on the channel to request an invite, and users will not be shown the channel in WHOIS replies unless they are on it. Unlike in traditional IRC, +p and +s can be set together.
Channels with this mode (which is accessible only to network operators with resv privilege) set will not be destroyed when the last user leaves.
This makes it less likely modes, bans and the topic will be lost and makes it harder to abuse network splits, but also causes more unwanted restoring of old modes, bans and topics after long splits.
This mode behaves exactly like +b (ban), except that the user may still join the channel. The net effect is that they cannot knock on the channel, send to the channel or change their nick while on channel.
Channels with this mode set are not valid targets for forwarding. Any attempt to forward to this channel will be ignored, and the user will be handled as if the attempt was never made (by sending them the relevant error message).
This does not affect the ability to set +f.
When set, this mode prevents unidentified users from joining. Invited users can still join.
When set, this mode prevents the channel from appearing in the output of the LIST, WHO and WHOIS command by users who are not on it. Also, the server will refuse to answer WHO, NAMES, TOPIC and LIST queries from users not on the channel.
When set, this mode prevents users who are not channel operators from changing the topic.
This mode takes one parameter, a nick, and grants or removes voice privilege to that user. Voiced users can always send to the channel, overriding +b, +m and +q modes and the per-channel flood limit. In most clients voiced users are marked with a plus sign.
The privilege is lost if the user leaves the channel or server in any way.
When +z is set, the effects of +m, +b and +q are relaxed. For each message, if that message would normally be blocked by one of these modes, it is instead sent to all channel operators. This is intended for use in moderated debates.
Note that +n is unaffected by this. To silence a given user completely, remove them from the channel.